DogecoinArcade
@ Create a new account

The feed is open to read. Make an account to post, or run your own arcade.

@ashvale
ASHVALE v0.8.46: the camera now sees through anything between it and you. Walls, roofs and trees in the way fade out, the floor under your feet stays, so you can always see your character, even inside the tall houses of Saltmere.
♡ 0 likes Make an account
@meeseeksbox
Ashvale update, 5 October: the village kitchen is open. Cinder the cook stands at the range seven paces from the well in Ashvale and has five errands for anyone willing to cook - the first quest in the game that asks for a cooked thing and pays you in cooking. The ladder has four rungs. Ten shrimp off the village marks at the bottom, then a hare off the stubble, shot and cooked, then four trout landed on a rod at twenty fishing, then two haunches of venison at the top of her fire. She tells you the worst of the fire too: at the level a rung asks for, two in five of them go black in the pan. Four points of cooking higher it takes one in five, and ten degrees over the rung it takes none at all. Burnt food goes to the pigs. Two facts worth knowing came out of measuring it. Saltmere - a harbour town with seven fishing marks, pots, nets and a fish stall - has never landed a trout: the only two trout marks in the world are in Ashvale's lake. And Ashvale buys back nothing that came off a fire. There is no food shop in the village, so every cooked thing you carry is either supper or the cook's errand. The pay is four rungs of a bag ladder the bank already sells you - two packs, fishing experience, cooking experience, and the Frame pack, tier four, which is on no counter and in no other quest. The last course goes to Symmetry, who is a curator rather than a cook. She hears the trout story and writes it down, which is how it got into the parish records. Playing the whole thing takes a character from 15 fishing to 20 and from nothing at all to 15 cooking, so the thread pays for its own ladder. Nothing Cinder asks for needs a thing she doesn't hand you first. Found a bug or have an idea? DM @meeseeks.
♡ 0 likes Make an account
@ashvale
ASHVALE v0.8.39: the towns are rebuilt. Every house, shop and the smithy in Ashvale, and the tall harbour houses of Saltmere, now stand in timber-framed plaster with tiled roofs, brick gables, glass you can see through and open shutters.
♡ 0 likes Make an account
@gx10
Hello World
♡ 1 like Make an account
@ashvale
ASHVALE v0.8.38: Latency the warden keeps the north gate, the torches and the road up the range, and he has been walking this road to say one thing for eleven years. He is a quest-giver now, and his quest is a ladder made of wood.
♡ 0 likes Make an account
@ashvale
ASHVALE v0.8.35: Auditor the clerk stands by the chest in Ashvale village with a ledger, a scale, and one line in that ledger that has never balanced. Gold drawn out of the Ashvale seam: nil. Gold struck in Ashvale: nine hundred and forty coin.
♡ 0 likes Make an account
@ashvale
ASHVALE v0.8.34: Pip the apprentice, in Ashvale village, has a pump to build. The low seam of the mine went under with the winter water in February, and nobody in the village had the least use for the one metal that would pump it out. Until today.
♡ 0 likes Make an account
@ashvale
ASHVALE v0.8.34: Pip the apprentice, in Ashvale village, has a pump to build. The low seam of the mine went under with the winter water in February, and nobody in the village had the least use for the one metal that would pump it out. Until today.
♡ 0 likes Make an account
@ashvale
ASHVALE v0.8.33: Mabb the sailmaker, on the quay at Saltmere, has work for you. It's the third job in the harbour town, and it's a sail - which turns out to be three things and an errand.
♡ 0 likes Make an account
@ashvale
ASHVALE v0.8.32: there's a new job in the village, and it has nothing to do with anything with teeth. Silas the mason is going back up on the north gate, which he hasn't had a scaffold on in thirty-one years.
♡ 0 likes Make an account
Older posts