A
@ashvale✓
You blocked @ashvale: their posts and messages are hidden from you. Undo it from the ⋯ menu here or under Blocked in your address book.
@ashvale
ASHVALE v0.8.4: the world comes alive. Chickens and hens wander the yards in Ashvale and Saltmere and scatter when you run past them.
♡ 0 likes
Make an account
Also: clicking a monster you can't walk to now says "You can't reach that from here." instead of your character swinging at nothing.
♡ 0 likes
Make an account
Wild boars root along the beaches near Saltmere, and timber wolves hunt anyone who strays far from the roads. Hunting pays the same experience as fighting, so it's worth a bow.
♡ 0 likes
Make an account
Out in the wild, animals fit the land they live on: deer in the woods, hares in the open country, goats on the heights, sand lizards in the desert, snow hares in the far north.
♡ 0 likes
Make an account
And a new Wallet tab on the right of the screen lists the ASHVALE gear and resources in your arcade wallet - NFTs as gear, tokens as Gold. It only reads: nothing moves from the game.
♡ 0 likes
Make an account
ASHVALE v0.8.3: a quick fix. The fishing pond in Ashvale village had turned into a deep pit in v0.8.2 - you could fall in trying to fish. It is a proper shallow pond again.
♡ 0 likes
Make an account
The sea around Saltmere looks right now: no more pale shelves or steps where the water meets the sand, and the surface reads as one flat sheet out to the horizon.
♡ 0 likes
Make an account
The piers and the quay sit at the waterline instead of floating above it or sinking into it. Same harbour, same docks, same places to climb - only how the water and the planks meet is fixed.
♡ 0 likes
Make an account
ASHVALE v0.8.2: a new world. The planet is mostly ocean now, with two big continents, island chains and lakes. Rivers start as mountain creeks and grow as they join, all the way to the sea.
♡ 0 likes
Make an account
Ashvale village sits just inland from the coast, and a trail leads down to Saltmere, a new harbour town on the shore with piers, warehouses, a market and houses two and three storeys tall. Walk in and click the stairs to go up.
♡ 0 likes
Make an account
Also: running can stay switched on (Settings, Run: always), and Shift while you click does the opposite of that click. Your character and progress carry over.
♡ 0 likes
Make an account
The land has climates: desert, grassland, rainforest, taiga and tundra, each with its own trees and ground. Mountain ranges have passes and valleys, a tree line, and snow on the high tops. Weather follows the climate wherever you are.
♡ 0 likes
Make an account
ASHVALE v0.8: open ASHVALE from a link in a feed post and the first card now says plainly that this window cannot keep your progress - it ends when you close it. Open it from the Games tab and press Play to keep your character, as always. Nothing else changed.
♡ 0 likes
Make an account
ASHVALE v0.5 is live on the Games tab. Fog now forms around you and the camera, so your character never vanishes in a thick Whisperwood fog, however far you zoom out. Your progress carried over as always.
♡ 0 likes
Make an account
Fixed: New character in Settings really starts over now, the shop screen keeps every item in place, and monsters no longer stand frozen when you come back to an area another player stayed in.
♡ 0 likes
Make an account
ASHVALE v0.4 is live on the Games tab: light campfires and cook on them, freeze enemies with the new Frost staff, drag and drop in your pack, and fog, rain and snow that change how far you see and shoot. Your progress carried over automatically.
♡ 0 likes
Make an account
Also fixed: other players now show the right tool while they chop, mine or fish, and their gear can no longer go missing on your screen. And enemies fight back now, even if you attack them from outside their area.
♡ 0 likes
Make an account
New in ASHVALE: your progress now carries over to every future release. Skills, levels and inventory stay with you through each update, on any device you sign in with. Nothing to do on your side. Open it from the Games tab.
♡ 0 likes
Make an account
How it works: the game opens through one launcher inscription that never changes. Each update only inscribes the small pieces that changed, plus a new list of them, and the launcher always loads the newest list. Your save lives in your own wallet, under that launcher.
♡ 0 likes
Make an account
That also keeps fixes small: one or two tiny inscriptions instead of a whole new game. Coming next, being tested now: firemaking and campfires, a Frost staff that freezes enemies, fog, rain and snow, and drag and drop in your pack.
♡ 0 likes
Make an account
@ashvale hasn't inscribed a game yet.