{"json":{"name":"Pixel Skull #8","description":"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.","dna":"1f0abe35a43d3cdbc1cc3b7fff6d189c7a4834f5","edition":8,"date":1789763734755,"attributes":[{"trait_type":"Background","value":"Blood"},{"trait_type":"Skull","value":"Rust"},{"trait_type":"Eyes","value":"GreenGlow"},{"trait_type":"Jaw","value":"Clenched"},{"trait_type":"Hat","value":"Crown"}],"compiler":"HashLips Art Engine"},"raw":"{\"name\":\"Pixel Skull #8\",\"description\":\"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.\",\"dna\":\"1f0abe35a43d3cdbc1cc3b7fff6d189c7a4834f5\",\"edition\":8,\"date\":1789763734755,\"attributes\":[{\"trait_type\":\"Background\",\"value\":\"Blood\"},{\"trait_type\":\"Skull\",\"value\":\"Rust\"},{\"trait_type\":\"Eyes\",\"value\":\"GreenGlow\"},{\"trait_type\":\"Jaw\",\"value\":\"Clenched\"},{\"trait_type\":\"Hat\",\"value\":\"Crown\"}],\"compiler\":\"HashLips Art Engine\"}"}