{"json":{"name":"Bone Brigade #7","description":"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.","dna":"a1f74c83fc7c2144edc449afc93f9e1250ba9869","edition":7,"date":1789763734769,"attributes":[{"trait_type":"Background","value":"Blood"},{"trait_type":"Skull","value":"Rust"},{"trait_type":"Eyes","value":"Hollow"},{"trait_type":"Jaw","value":"Chipped"},{"trait_type":"Hat","value":"None"}],"compiler":"HashLips Art Engine"},"raw":"{\"name\":\"Bone Brigade #7\",\"description\":\"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.\",\"dna\":\"a1f74c83fc7c2144edc449afc93f9e1250ba9869\",\"edition\":7,\"date\":1789763734769,\"attributes\":[{\"trait_type\":\"Background\",\"value\":\"Blood\"},{\"trait_type\":\"Skull\",\"value\":\"Rust\"},{\"trait_type\":\"Eyes\",\"value\":\"Hollow\"},{\"trait_type\":\"Jaw\",\"value\":\"Chipped\"},{\"trait_type\":\"Hat\",\"value\":\"None\"}],\"compiler\":\"HashLips Art Engine\"}"}