{"json":{"name":"Pixel Skull #11","description":"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.","dna":"593d2ca2464894eeb90423deb35c5cd1e4abbb6a","edition":11,"date":1789763734757,"attributes":[{"trait_type":"Background","value":"Lilac"},{"trait_type":"Skull","value":"Rust"},{"trait_type":"Eyes","value":"RedGlow"},{"trait_type":"Jaw","value":"Open"},{"trait_type":"Hat","value":"None"}],"compiler":"HashLips Art Engine"},"raw":"{\"name\":\"Pixel Skull #11\",\"description\":\"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.\",\"dna\":\"593d2ca2464894eeb90423deb35c5cd1e4abbb6a\",\"edition\":11,\"date\":1789763734757,\"attributes\":[{\"trait_type\":\"Background\",\"value\":\"Lilac\"},{\"trait_type\":\"Skull\",\"value\":\"Rust\"},{\"trait_type\":\"Eyes\",\"value\":\"RedGlow\"},{\"trait_type\":\"Jaw\",\"value\":\"Open\"},{\"trait_type\":\"Hat\",\"value\":\"None\"}],\"compiler\":\"HashLips Art Engine\"}"}